Project Megalo is a 3D voxel-style base-building and automation game set in a post-apocalyptic world. The game challenges players to not just survive, but thrive through creativity and ingenuity, harvesting resources, constructing automated systems, and defending their stronghold from escalating threats. The core appeal lies in the freedom to design, optimize, and control your own base in an immersive, desolate world.
When more content is ready, I will share it here, come visit us from time to time for updates.
